breakfloor_n3b_underwater
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breakfloor_n3b_underwater
I've tried something like this before, but it failed completely. So I decided to make a new map today!
More pictures below!
More pictures below!
Last edited by N3bulouz on Fri Jun 03, 2011 4:57 pm, edited 1 time in total.
- Doggie52
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Re: breakfloor_n3b_underwater
Looking good, but as it is not directly Dream-Evil related, I will move it to the Digital Art & Photography forum which I will rename to include game-maps!
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Re: breakfloor_n3b_underwater
Hmm, its pretty awesome lol, great idea! I'd say we implement this map to see what the people say about it.
Just 1 problem, the underwater place could be a great camping spot if there are no admins, could you make it possible to get damage 1 hp each second if you stay down there longer than an X amount of time?
Just 1 problem, the underwater place could be a great camping spot if there are no admins, could you make it possible to get damage 1 hp each second if you stay down there longer than an X amount of time?
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Re: breakfloor_n3b_underwater
I don't quite get what you're saying. The 'underwater place' is the breakzone, if you know what I mean. You are meant to be there.Just 1 problem, the underwater place could be a great camping spot if there are no admins, could you make it possible to get damage 1 hp each second if you stay down there longer than an X amount of time?
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Re: breakfloor_n3b_underwater
Uhm, I mean the spawn spot, sorryN3bulouz wrote:I don't quite get what you're saying. The 'underwater place' is the breakzone, if you know what I mean. You are meant to be there.Just 1 problem, the underwater place could be a great camping spot if there are no admins, could you make it possible to get damage 1 hp each second if you stay down there longer than an X amount of time?
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Re: breakfloor_n3b_underwater
I have tried to make this one time, but I didn't really know how to start. Though, I have studied the breaktowers_delta map, which uses a logic_timer.
I may have a chance of putting this in. It will also kill AFK's!
I may have a chance of putting this in. It will also kill AFK's!
Re: breakfloor_n3b_underwater
you've got my vote, really i am tired of the playing the same map time over time over time.
so hoping on some new maps, and if those are made by an admin of the site, that would
be quite cool.
looking good neb;)
so hoping on some new maps, and if those are made by an admin of the site, that would
be quite cool.
looking good neb;)
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Re: breakfloor_n3b_underwater
Map is updated, which includes a direct trigger_hurt of 200 dmg at the top of the map. This trigger will activate after 30-35 seconds (4:30-4:25).
So the idea is that you push the button to open the gate, and swim down to get to the real map, and then dig down the blocks to get at the other side.
A block bullet brush prevents damage from players from the other side, but only while you're above the water or in the water, NOT beneath the water (the playzone)!
So the idea is that you push the button to open the gate, and swim down to get to the real map, and then dig down the blocks to get at the other side.
A block bullet brush prevents damage from players from the other side, but only while you're above the water or in the water, NOT beneath the water (the playzone)!
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Re: breakfloor_n3b_underwater
I really admire your work n3b;) Keep it that way!
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Re: breakfloor_n3b_underwater
Your map looks amazing! Good work
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Re: breakfloor_n3b_underwater
It is submitted by me to be in the MAP VOTING CONTEST, check it out in 'Discussion'.
- Doggie52
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Re: breakfloor_n3b_underwater
I will need the download link if I am to include this in the contest!