Page 1 of 1

break_snow_2meter_v3_final

Posted: Thu Sep 22, 2011 12:36 pm
by PungsparkaN*
Have nothing to say but one word, WEEEEEIRD!

break_snow_2meter_v3_final
Info and stuff: http://www.gamebanana.com/maps/19188

Re: break_snow_2meter_v3_final

Posted: Thu Sep 22, 2011 9:51 pm
by ewil apple
I like it! I say yes!

Re: break_snow_2meter_v3_final

Posted: Thu Sep 22, 2011 11:05 pm
by N3bulouz
I'll download all of the maps in the weekend so I can judge better.

Re: break_snow_2meter_v3_final

Posted: Mon Oct 31, 2011 6:51 pm
by Doggie52
I can't play this map as I get the infamous Reliable snapshow overflow errors. Sorry, but this seems like a no-go, although it did look interesting!

Re: break_snow_2meter_v3_final

Posted: Mon Oct 31, 2011 8:32 pm
by N3bulouz
All submitted maps seem to be very old and designed for the old CS:S 2007 Engine. Not for the 2009 Engine (which doesn't allow you to have a huge amount of func_breakable entities).

Re: break_snow_2meter_v3_final

Posted: Fri Nov 25, 2011 6:09 pm
by Doggie52
N3bulouz wrote:All submitted maps seem to be very old and designed for the old CS:S 2007 Engine. Not for the 2009 Engine (which doesn't allow you to have a huge amount of func_breakable entities).
That's incredibly annoying!