FightNight 1.6 Report - w.22
- Doggie52
- Site Admin
- Posts: 987
- Joined: Mon Jul 27, 2009 9:13 pm
- Steam Username: tstridsberg
- Contact:
FightNight 1.6 Report - w.22
Due to lack of interest, we had to delay the start of the Night by about half an hour. In the end, however, a few people showed up and I think we had some good fun! For me it was the first 1.6 games in a long time, and you probably noticed I didn't really play very well . Overall, though, most of us had positive K/D-ratios and some of us had very very good scores indeed!
Time played: around 1.25 hours
Players participating: 5-8 players
Maps played: de_dust, de_dust2
Does anyone have any screenshots they took from the night? I forgot to do so myself!
Time played: around 1.25 hours
Players participating: 5-8 players
Maps played: de_dust, de_dust2
Does anyone have any screenshots they took from the night? I forgot to do so myself!
-
- Server Administrator
- Posts: 1009
- Joined: Tue Dec 01, 2009 5:48 pm
- Steam Username: beehpz
- Location: Netherlands
- Contact:
Re: FightNight 1.6 Report - w.22
As for the coming CS:S fightnight, could we play other maps than DD and DD2?
- Doggie52
- Site Admin
- Posts: 987
- Joined: Mon Jul 27, 2009 9:13 pm
- Steam Username: tstridsberg
- Contact:
Re: FightNight 1.6 Report - w.22
Any idea what you'd like to play ?N3bulouz wrote:As for the coming CS:S fightnight, could we play other maps than DD and DD2?
- ewil apple
- Server Administrator
- Posts: 707
- Joined: Thu Aug 20, 2009 6:18 pm
- Steam Username: ewil apple
- Location: Estonia
Re: FightNight 1.6 Report - w.22
Why don't we play breakfloor?
-
- Server Administrator
- Posts: 1009
- Joined: Tue Dec 01, 2009 5:48 pm
- Steam Username: beehpz
- Location: Netherlands
- Contact:
Re: FightNight 1.6 Report - w.22
Jail!
Nah just other standard maps like cs_office, de_inferno, de_piranesi, etc.
Nah just other standard maps like cs_office, de_inferno, de_piranesi, etc.
- ewil apple
- Server Administrator
- Posts: 707
- Joined: Thu Aug 20, 2009 6:18 pm
- Steam Username: ewil apple
- Location: Estonia
Re: FightNight 1.6 Report - w.22
I have never understood why DE Source server (breakfloor server) while having a fightnight becomes something that it is not. For fun? I enjoy breakfloor !
- Flubbel
- Server Administrator
- Posts: 191
- Joined: Sat Jun 19, 2010 6:03 pm
- Steam Username: kleinetapferetoastbrot
- Location: South Germany
- Contact:
Re: FightNight 1.6 Report - w.22
I agree to ewil apples point. A fightnight should be special in a way, but does it show Dream-Evil's "personality" when we play standard maps?
Well, I had some fun and I've found 2 screenshots : )
Well, I had some fun and I've found 2 screenshots : )
- Attachments
-
[The extension bmp has been deactivated and can no longer be displayed.]
-
[The extension bmp has been deactivated and can no longer be displayed.]
Life is not about waiting for the storms to pass, it's about learning how to dance in the rain =)
People who inspire me: | Maggie Simpson - for being unique ( =D ) | Homer Simpson - for having so much fun in life | Scrat (Squirrel from Ice Age) - for his endurance
People who inspire me: | Maggie Simpson - for being unique ( =D ) | Homer Simpson - for having so much fun in life | Scrat (Squirrel from Ice Age) - for his endurance
- fruitbowl 2
- Server Administrator
- Posts: 257
- Joined: Sat Sep 25, 2010 7:47 pm
- Steam Username: benji_97
Re: FightNight 1.6 Report - w.22
... Then also this was a fightnight and no competition about the best stats...
- Doggie52
- Site Admin
- Posts: 987
- Joined: Mon Jul 27, 2009 9:13 pm
- Steam Username: tstridsberg
- Contact:
Re: FightNight 1.6 Report - w.22
As I've mentioned in this thread, I'm going to have to move the FightNight to next week, if that's ok with you guys!