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breakfloor_yotta_n3b

Posted: Sun Dec 05, 2010 9:11 pm
by N3bulouz
New concept, not yet finished but soon it is.


If you have questions, please, i'd like to answer them! ;)

Re: breakfloor_yotta_n3b

Posted: Sun Dec 05, 2010 9:19 pm
by Blade
Looks nice, again a nice job from N3b :P
I like how you must swim to the breakfloor map.

Re: breakfloor_yotta_n3b

Posted: Sun Dec 05, 2010 9:22 pm
by N3bulouz
Thanks blade! Haha yea, first i wanted to make a poolparty map, but then i decided to do it this way, which turned out like this. ;)

O by the way, if you wondered if you can get shot in the spawn, YOU CAN'T! :)
There's some protective glass in the middle. I will make some more cool stuff on the walls so it'll look more pro.

Re: breakfloor_yotta_n3b

Posted: Sun Dec 05, 2010 9:49 pm
by ewil apple
You make thousands of maps but still I have not played any of them. This one looks nice too :P!

Re: breakfloor_yotta_n3b

Posted: Sun Dec 05, 2010 11:35 pm
by PungsparkaN*
If you do put up some kind of spotlights in the middle of the digging point were you can stand, so you can see :) Maybe a spotlight for each block in the alley.

Otherwise it looks awesome but, if you could make the pool not so deep it would be better.

And as Ewil said would really like to play all of your maps, to bad doggie haven't set any of them in the rotation.

Re: breakfloor_yotta_n3b

Posted: Mon Dec 06, 2010 5:07 pm
by slim4shady
can you make a surf map?:p

Re: breakfloor_yotta_n3b

Posted: Mon Dec 06, 2010 5:15 pm
by N3bulouz
Thanks Apple and Pung! Pung, I don't really get what you're saying, do you mean the middle of the map, like the middle of the blocks, that there should be light?

Haha slim, no I don't think so, but I can learn! ;P

Re: breakfloor_yotta_n3b

Posted: Mon Dec 06, 2010 6:50 pm
by slim4shady
that would be great if you can:p

Re: breakfloor_yotta_n3b

Posted: Mon Dec 06, 2010 11:08 pm
by PungsparkaN*
N3bulouz wrote:Thanks Apple and Pung! Pung, I don't really get what you're saying, do you mean the middle of the map, like the middle of the blocks, that there should be light?

Yeah, hope we mean the same thing... :)

Re: breakfloor_yotta_n3b

Posted: Tue Dec 07, 2010 9:17 am
by N3bulouz
The only thing I have to do now, is making some decals on the walls, so it isn't too bold.

Re: breakfloor_yotta_n3b

Posted: Tue Dec 07, 2010 8:31 pm
by henk
love it, the server needs new maps, and this one is cool.
the only thing is there are a lot of camp places. but yeah you have that in every
map. only the people who survive the first round with guns can they shoot the other at
the spawn?

Re: breakfloor_yotta_n3b

Posted: Wed Dec 08, 2010 12:54 pm
by N3bulouz
There is protective glass, so you can't get shot, it's also impossible to get to the other side, unless you swim down and go to the other side through the blocks :)
Yeknowwhati'msayin?

Re: breakfloor_yotta_n3b

Posted: Wed Dec 08, 2010 2:32 pm
by slim4shady
thats a great idea ;) good job

Re: breakfloor_yotta_n3b

Posted: Wed Dec 08, 2010 6:47 pm
by Doggie52
Apart from that it looks incredibly small -- which kind of gives me somewhat of a claustrophobic sensation -- it looks interesting. I don't understand the concept of having a large pool above the blocks, but I like that it's some new thinking!

Re: breakfloor_yotta_n3b

Posted: Wed Dec 08, 2010 6:52 pm
by N3bulouz
First, I was afraid that the map couldn't run, because I always get an error when there are too many blocks. Maybe I can try making the 'breakfloor-zone' some bigger, cause I prefer bigger maps too!